The Meeting is a quarterly event that brings together designers, 3D artists, and digital creatives in Madrid. Held at Bastardo Hostel, each edition is a face-to-face conversation with leading design professionals — to get to know them beyond their work.
The goal? To connect students, freelancers, and working creatives with some of the most influential studios in the industry.
We talk about creative processes, personal journeys, project management, and future careers — all in a friendly, honest, and inspiring setting.
How Este Studio works: real vision and real processes
During the talk, Ángela Mestre and Alberto Carbonell, co-founders of Este Studio, shared their experience as a creative studio specialized in CGI, 3D design, and motion graphics.
They talked about how they manage their daily workflow, how they balance personal and professional life as a couple, and the challenges they face as a growing studio.
It’s a must-watch if you want a behind-the-scenes look at how a 3D animation studio actually works.
Blanco Void: art, atmosphere, and visual direction
We were also joined by Gonzalo Miranda, also known as Blanco Void, a multidisciplinary art director with a unique, internationally recognized style.
In his talk, he covered topics like lighting, furniture design, physical production, and 3D printing — while also sharing the story behind building his own design studio.
A truly inspiring session for anyone looking to take their creative projects to the next level.
Esteschool and TUTOR: Real training in 3D design
The event was also a great chance to talk about Esteschool, our school for 3D design and animation with Cinema 4D and Redshift.
We presented the core pillars of our Master’s program and answered common questions about professional training in 3D design.
Plus, we introduced Esteschool TUTOR, our monthly subscription to help you keep learning:
New classes every month on design, CGI, and production
Downloadable resources: 3D models, textures, lighting setups, etc.
Freelance tips: client management, budgeting, workflow
Practical guides to improve your Cinema 4D pipeline
Let’s keep in touch.
Big, small, wild, or work-in-progress — we’re always open to new projects and creative collaborations. Drop us a line and let’s see where it takes us.